Sep
11
A game that plays on 2 axes can scroll left, right, down, up. Simcity and Civilization are examples provided by the book
Professor Polack will be emailing a copy of Civilization to the class.
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Adjacent spaces displayed one at a time are games where there is no scrolling. The camera is stagnant until the player moves off screen, and then the picture completely changes.
www.flasharcade.com/adventure-games/desert-battle-game.html this game, called Desert Battle Game, is one such example. The helicopter remains in the confines of one screen, however, move out of the frame on the right side, and the background completely changes, and the helicopter is then on the left side of the screen.
***Edit: removed Christmas castle game.
–Mike, Missak, Zwe
Unfortunately, I was unable to play either games because of technical difficulties, but as I watched my partner play them with much interaction, I realized these games fit the criteria and were very interesting. Good job!
Sweet, Desert Battle Game is a great example, with the movable individual spaces. However, I’m not entirely sure, but it seems to me that Christmas Castle Defense is a “one screen, contained” type game. It doesn’t have actual adjacent scenes, just refreshed versions of the same one.
You should check out a game called “Desktop Tower Defense.” It’s pretty kickass.
Good job is defining and finding games. Christmas Castle Defense is a hard call but I think it fits.